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Starbound save editor newest version
Starbound save editor newest version











starbound save editor newest version
  1. #STARBOUND SAVE EDITOR NEWEST VERSION MOD#
  2. #STARBOUND SAVE EDITOR NEWEST VERSION MODS#
  3. #STARBOUND SAVE EDITOR NEWEST VERSION WINDOWS#

It is advised to read the Unofficial Modding E-book instead, available on Chucklefish Forums.

  • The command can be stored as a batch file for faster unpacking whenever a new game version is released.
  • \assets\packed\ will make assets more readily available to Tiled. This third string can be changed to whichever location or name you prefer.
  • Where you want the unpacked assets to be dumped.
  • #STARBOUND SAVE EDITOR NEWEST VERSION MOD#

  • The location of Starbound assets, or Mod assets, to be unpacked.
  • The location of asset_unpacker.exe, which is the program that does all of the unpacking.
  • starbound save editor newest version

  • The text typed into Command Prompt are three directory locations:.
  • If purchased from Steam, the location of the main Starbound directory folder typically looks like this: Steam\steamapps\common\Starbound.
  • Once Command Prompt displays a message equivalent to this, "Unpacked assets to Packed in 250.063s," you can close the program and move on to creating mods.
  • Command Prompt/Windows Powershell will do nothing until asset_unpacker.exe has finished, this will take a while on most computers.
  • \win32\asset_unpacker.exe ".\assets\packed.pak" ".\assets\packed"
  • Type the following into Command Prompt/Windows Powershell.
  • #STARBOUND SAVE EDITOR NEWEST VERSION WINDOWS#

  • Shift + right-click within the folder and select Open Command Prompt/Windows Powershell or equivalent (depends on Windows version).
  • Open up the main directory folder for Starbound.
  • \assets\ and changes you make to the unpacked assets will have no effect on your game as Starbound will prioritize the use of assets.pak (unless the unpacked _metadata is deleted).Ĭurrent as of Version 1.4.3, June 27th, 2019 Note - This step will not remove or change your packed.pak file, but simply extract its content for use as reference material. This means we need to unpack the assets before we can start modding. pak format which improves loading times and eases mod distribution.

    #STARBOUND SAVE EDITOR NEWEST VERSION MODS#

    Optionally, for easier packing and unpacking of mods and assets, you may use ModPackHelper (available for Windows and Linux) or PAK GUI.įurious Koala introduced a. Only UTF-8 is supported, other encodings are likely to cause crashes. Do not use a word processor such as MS Word instead of a text editor. You will need a text editor that is not the Windows included notepad.exe, as it does not support UNIX line endings. This is my first forray into processing any kind of save file, please be gentle, constructive criticism welcome.This article will show you the steps you need to take before you can start actually modding, and also the steps you can take after you are done modding, to pack and publish your mod. Display the rest of the player data that is collected ( Health, blueprints, techs, etc).player save file and it will parse and output information about your character save.Ī big thanks to McSimp and his files on starbound save structure research, it really helped me fill in the blanks for the things I was missing. Hey guys, i'm making the first test version of my web-based save file parser available here: Notice: Changes made to items are not yet saved, i'll be adding it soon. Click save to get the link to your new save file

    starbound save editor newest version

    MAKE A BACKUP OF YOUR SAVE FILE, i'm not responsible for losing your save. player file from your Steam/steamapps/common/starbound/players folderģ. Please make backups before using this tool, i'm not responsible for lost saves.Ģ. Fixed some bugs related to editing items and their properties.Added the option to change your current and max health/energy/warmth/breath/hunger.Fixed some bugs with large numbers being calculated incorrectly.Fixed bug where you couldnt add items to empty slots.Clicking import will open a textbox where you can paste these codes to import the item into that slot. Clicking export will give you a chunk of text representing that item. Item Sharing (Exporting and Importing) In the "View More" section for every item there are now "export" and "import" buttons.













    Starbound save editor newest version